Mcgeezer over at English Amiga Board recently updated his Super Sprint AGA project.
For more information and future updates, follow this link.
Hi-Scores can now be entered by all players
- CD32 Support (saves to NVRAM)
- Improved sound
- Hardware Sprite collision
- Lots and lots of bug fixes
- Code optimsation and reduction (code is at 58kb)
- All upgrades implemented and working
- When four players are in play then a time limit is imposed.
- Implement screech on cars when turning corners
- Drone AI slight improvements
- Tweaks when the cars fall from a platform
- Credit screen
- Paddle support
- Implement Turbo Sprite - cars can collect them for a turbo boost
- Credit screen
- Lots of play testing
No comments:
Post a Comment